![]() It increases character's critical damage chance, and chance to evade attacks. *Dexterity* It is a great stat for every build. Investment in strength is for players whose playing style favor close combat over ranged combat, with ability to stockpile huge amounts of ammunition. Melee weapons have much higher damage output than the majority of ranged weapons. *Strength* If you assign stat points into Strength, description for it clearly states that you will improve your damage with brute force and melee weapons, with minimal bonus to ranged weapons (but very valuable, it increases critical damage output). Dialogue lines will reveal and give you insight of incoming danger or give you the clear indication that something "big" is coming. It is a very common way to mark, legendary or epic items in all games. Always purchase ammunition from vendor machines and items with "blue" or "purple" color shade background. Or, in other words use the environment as an advantage whenever it is possible. You can destroy main pillars of objects so that the rest of construction (including wooden boxes, barrels) collapses onto enemies. You can lure enemies into pits, or set TNT on fire when there is a group of enemies surrounding it. Use environment as means and ways to beat enemies. ![]() If you encounter enemy kamikaze, the best approach you can take is to defeat it from a safe distance. Use bombs and grenades to clear some of the toughest enemies, or multiple enemies where circumstances permit it. Armor items can have % damage reduction, % armor increase and many other useful abilities. Some weapons have powerful bonuses such as recovery on hit, 150% extra damage on last bullet and more. Best weapons and Armors can be found in secret areas. Some of them are very well hidden, but often contain rewards which will improve your survivability in direct or indirect way. There are many *Secret areas* in the game. ![]() You'd think Reality would have this down by now.Hello all! I asked a member of our team (Shoutouts to Ivan, "The Machine") to compile some tips and tricks to learn the ins-and-outs of Zombotron! If you're looking for load-out recommendations, having trouble with a particular boss or even just looking for that extra edge, this is a great place to start. Gabe showed the trailer to Kara, and the end result is that he was downstairs eating a freezer pizza in the kitchen while every other member of his family worked on their own imaginary homes upstairs.Īs a metaphor, that's a little amateur. You get out what you put in, which frankly sounds like a house flipping credo. I think House Flipper is "jank af" but it's also quite meditative after a period of play. I don't even wait for the helicopter to land I'm in the underbrush with a machete trying to discover or, some would say, invent value. I respect his position more, frankly, because I think he is more careful with your time than me. I'm always ready to gulp a tall, room temperature glass of vinegar. He wants to get in the cart, pull down the heavy bar until it clicks, and ride. People want different shit from their entertainment, this isn't some kind of a dig: if he gives someone twenty dollars, what he doesn't want is for them to give him a job earning his money back. This sort of thing is the Anti-Gabe: it's almost completely about intrinsic motivations. I showed Gabe the House Flipper trailer because I thought he would find it novel, but instead he was enraged. ![]()
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